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I loved the game. The combat system is very unique. My only suggestion would be to introduce save system at checkpoints as its going to be a 5 region long game. Overall great work. I highly recommend everyone to try the game

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Great work with this game! Great use of Synty assets (check their Discord - they sometimes show off games made with their assets). I enjoyed playing   this. I think the combat could be more fun with more variety of attack types. There didn't seem to be any reason not to just do a lunge attack and this got boring very quickly. There didn't seem to be any save system - is that planned? Will definitely keep a watch for this getting better - I do love this kind of ARPG!

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Hi! Thanks for the feedback. There are more attacks that you can loot and equip. They are on the left inventory like the tutorial shows. There will be special attack too. They are already working but i need to find some cool animations that are not too over the top. There is no save system, no. Each time you die or start the game is brand new

Hello, nice to meet you. My name is Matías Carvajal. I'm a Spanish translator. I saw your project on Steam, and I would like to collaborate with you, participating in the Spanish LATAM translation of your game Troubled Passage, in exchange for your permission to add this work to my professional portfolio. 

From my perspective, we would both benefit from it.

Write me back if you are interested. 

Best regards. 

Hi! Sorry for the later reply. Right now i can't afford to focus on localization. The game will feature only English for now. We'll see what the future holds. Thanks for reaching out 

Hey Sérgio, just wanted to say I think Troubled Passage is looking really cool, and I'm excited to try out the combat system once there's a demo. I'm curious if you have any plans for the music in the game? If not, I feel like it's right in my wheelhouse and that this would be a really fun game to score. I'll drop my reel here, so if you like what you hear let's talk! Cheers, Rob

Hi! Sorry for the delayed response. Thanks. As of now, i already have someone in mind for it, and i have yet to start focusing on the sound. It's already in the game, but just not very good. Thanks for reaching out either way. 

no worries, cheers for responding! Good luck with the rest of the development process!